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Posted: Sep 25 2015, 10:29 AM
With the growing amount of Celestial and Golden Age Characters comes an influx of rich culture and pasts that have yet been unwritten. This guide was created in order to give those ideas a place on Rise of the Believers since they are a huge influence on Site Canon.
This guide contains information about the politics, economy, environment, and culture of the Golden Age Constellations.
If you have a Zodiac, Constellation, or Golden Aged character- feel free to contribute to this guide. Each guide entry should be written and posted by a player who plays the character in question. Guide entries can be edited after-the fact as more headcanon is created.
We ask that players research and coordinate their headcanon with known Golden Age lore as well as other players should information correlate with other Constellations.
**In the case of multiple authors for a single Constellation, please talk and agree with your headcanon instead of submitting multiple guide posts.**
Table of Contents
Posted: Sep 26 2015, 08:59 AM
TEMPLATE & CODE
Please do not allow pictures to exceed 500px in width. The MP3 Player can be repeated as needed, feel free to add color to the main titles and section titles. If you want a picture similar to Taurus/Cancer let me know and I will create one.
At a Glance:
Any of these can be taken out or expanded on
People: Name of the people inhabiting the constellation
Languages: Name of the languages spoken in the Constellation
Political System What Structure of politics is used?
Capitol: Capitol planet's name and major city
Current Leaders: Last ruling leaders of the Constellation
Songs: Songs used in the MP3s
Real Life Inspiration:
Constellation Geography & Environment:
What type of geography does the constellation have? Expand on major planets, notable cities. What the Environment is like?
Alliances, politics, succession, information on notable political figures.
Major trades, trade relations with other constellations.
Traditions, Religion, relationship with the Constellation itself, food, beliefs, etc
Anything else that is not above, including other notable people from the Constellation.
Posted: Sep 26 2015, 11:48 AM
The Constellation of Cancer
At a Glance:
Name: The Constellation of Cancer
Languages: Cancerian, Celestial
Political System: Monarchy
Current Leaders: Emperor Calder Cancri & Empress Marina Cancri
Motto: Audax at Fidelis (Bold but Faithful)
Songs: Besaid Island Theme (Nobuo Uematsu) & The Floating Imperial City ( Shinji Tamura)
Real Life Inspiration: Maritime European Cultures (Esp. France)
Constellation Geography & Environment:
The Constellation of Cancer is a medium sized Constellation that borders the Gemini, Lynx, Leo, Hydra, and Canis Minor Constellations. It is primarily a Maritime Constellation, with many of the planets having large bodies of salt and freshwater.
There are no desert planets in the Cancer Constellation unless you count Arctai the frozen water planet- where most of the planet's surface is covered in icy permafrost that is void of life. The exception is at the Arctai Northern Pole where a small outcrop and military base is stationed. The ice planet is also home to a prison facility for criminals too dangerous to house under normal circumstances.
The Capitol Planet of the Cancer Constellation is Cancri. The Cancerians enjoy close ties with a variety of constellations. However ties between Cancer and Eridanus are extremely poor after a long ago conflict in which the crown prince Marlowe Cancri was killed.
The Cancerian Economy is largely based off of exports. They are a particularly strong economy producing some of the best seafood, salts, ships, and luxury sea items (such as pearls, shell, inlaid lacquer items, & seagems).
Cancerian ships are known for their traditional design and durability.
Cancer is also seen as a tourist destination by other Constellations. The waters of the Cancerian system have long been regarded as health improving- making it a popular destination for rest and relaxation retreats.
Trade relations for the Cancerian Economy were strong amongst many constellations. The Taurus Constellation would trade wood to Cancer in order for the Cancerian ship building industry to remain sustainable in exchange for Cancerian salt and various seashells used to dye Taurian glass.
Cancerians believe that Cancer- also known as Karkinos, is the guardian of their Constellation. The royal family is thought to be selected by, and in connection with Karkinos at all times, especially when making important decisions that would affect the Constellation as a whole.
Because of the belief in Karkinos as a deity to the Cancerian people, eating crustaceans, is seen as taboo. It is considered a deadly insult to attempt to serve a Cancerian food containing the flesh or items derived from crustaceans.
In addition to this, beetles (especially the cerulean scarab) and turtles are often seen as good luck due to lore about Krakinos using the creatures as his messengers. The killing of turtles or beetles is seen as bad luck or an omen of something bad to come.
The current line of Cancri is not the original royal family. The original was dethroned due to a rebellion and the choice of Karkinos. After the old Cancri's gave themselves and other nobles to corruption- they began to fear reprations and tried to remove the title of a religious and serving family. The result of the rebellion was the removal of the older Cancri's and their exile- and two new Cancri's were chosen. Lana and Beck Cancri were people who exemplified strength and loyalty sought from Cancerians.
They had a daughter named Cordeila at the time, who was later married to the son of the religious noble family. Together they helped rebuild Cancerian culture and even declared a new motto- Audax at Fidelis. They were thought to help establish today's Cancerian Culture.
Posted: Sep 30 2015, 01:22 AM
??? • Canadian • Feels • The snowy place
At a Glance:
Name: The Scorpio Constellation
Languages: Scorpii, Celestial
Currency: Metals of value
Political System Aristocracy
Current Leaders: Lady Shaula Scorpius
Emblem: The Scorpion; metallic blue and gray colours.
Motto: Honorem et Diligentia (Honour and Diligence)
Songs: Industrial stufffffff
Real Life Inspiration: Steampunk
Constellation Geography & Environment:
Scorpio is a moderately sized constellation among its many neighbours. At its borders are Sagittarius to the East, Ophiuchus to the North, Libra and Lupus to the West, and Corona Australis, Ara, and Norma to the South. Of these, its Easternmost borders are the most difficult to enter.
It is, to many, somewhat jarring and even intimidating to the eye. The highly urbanized land is almost entirely devoid of "natural beauty", save for specific reserves that have been kept in tact. The architecture is uniquely Scorpii, and shows their flavour for efficiency and elegance combined. On the whole, the weather in the Scorpii constellation is dreary; rain is common, clouds almost constant - and when there are no clouds, the steam and smoke from factories still billows in the industrial sectors of each city.
Streets are kept clean and well maintained, even in the lower classes; it is seen as improper for a city to appear below standard conditions and as such, while the living conditions in the lower class may not be as luxurious as those in the aristocracy, there is still a beauty to it - though this, once more, can be jarring to the outside eye.
In climate, Scorpio is very warm to hot, and almost always humid. The closer into the industrial sectors one recedes, the hotter it becomes. The air has a certain smell to it that, while not noticeable to the resident Scorpii, is easily distinguishable to visitors. On the whole it is immensely attractive in its architecture, but can be very imposing and the lack of nature can be very off-putting.
Scorpio is ruled by the Scorpii Aristocracy, elected members of elite families who are seen as the epitome of what a Scorpii should be. The elected rule is itself overseen by a Head of the Aristocracy, a man or woman who is, of the elected officials, the most senior in terms of their record of service to Scorpio. This can include any form of service from Military to scholarly findings to research and any other relevant topic. Because the female Scorpii is known to be more versatile, women tend to have an easier time acquiring these positions of power.
The Lady Scorpius before the fall of the constellation
Scorpio is first and foremost known for its technology. It is heavily based around the Scorpio's natural affinity for water in its gaseous form, and as such Scorpio has created among the most advanced in steam technology. Such technology can be as personalized as prosthetic limbs, as complex as vehicles and large-scale vessels, and even as simple and mundane as ordinary home appliances. These production lines comprise a vast majority of Scorpio's exports, though they also provide the raw materials to other Constellations.
Weapons development and production is another strength of the Scorpii. They are known to take on projects for other Constellations in the development of arms and ammunitions. A particular point of research of Scorpio is bombmaking.
Scorpio is a place for the industrious. It highly values exchange programs between Constellations, and working on joint projects. Further, trading is an absolute necessity for the Scorpii people. Where they are self-sufficient in the technological department, natural resources such as agriculture are scarce in the Constellation and as such they rely on trade for many of these necessities.
Medically speaking, Scorpio is an exporter of advanced medical technology and machinery, as well as manufactured medicines. Scorpio possesses special medical laboratories in which imported raw sources are provided and mixed to produce medicines which are then packaged and exported. In the medical field though, Scorpio is probably the most known for its prosthetics, for obvious reasons.
Scorpio is not a place for the casual nor the lazy. As a people, the Scorpii are very industrious and goal-oriented, dedicated to their work. It is a fast-paced environment that lacks the warm, sunny touch of nature. As should be expected of the engineers of steam technology, the Scorpio constellation is a very urban civilisation, with only small rural communities dedicated specifically for the meager production of natural goods. There are select planets dedicated to agriculture, populated by commonborn and, in many cases, immigrants from other Constellations that chose to make a living among the Scorpii.
As a people, the Scorpii are busybodies and, while not entirely xenophobic in nature, they tend to prefer keeping to their own as much as possible. The exception to this is the Scorpii Aristocracy and their diplomats, who often deal with the other Constellations on business terms and trading. The Scorpii do, however, value the other Constellations in terms of their productivity. They have many programs in place for exchange workers, in which a Scorpii may trade places with a member of an external Constellation, and both learn from the experience before returning to their native home. They highly value any immigrants who wish to add their own knowledge and ingenuity to the Scorpii populace. The Scorpii culture is one that assimilates; as immigrants from outlying Constellations come into their Constellation and add their knowledge to the system, traces of that culture which the Scorpii see as an improvement of their own will be incorporated. In this manner, the Scorpii have borrowed ideas of many Constellations and adapted them into something more Scorpii. A notable example is their architecture, which has borrowed segments from Leo and Cancer both.
Entertainment culture among the Scorpii is not as nonexistent as some might be made to believe. A particular interest of the Scorpii is gladiatorial-like tournaments, in which sponsored combatants fight. This is just as much an advertisement to the Scorpii, as oftentimes these fights involve the latest technological inventions of the sponsors. These fights are carefully moderated and lives are not at risk - however, in the slums, there are more risky fights, those that have been known to cause a fatality on occasion. These are illegal and the Scorpii Aristocracy and law enforcement does its best to shut down such organizations. A further staple of Scorpii entertainment is the production of fireworks. These are far more elaborate than those known to Earth, and have been known to draw visitations from other Constellations to watch such a spectacle, particularly those who prefer the grandiose scene.
Festivals of the Scorpii are known to be incredibly beautiful and elaborate; where they certainly lack the entertainment of theatre and cinema, they most certainly make up for it with beauty in festivities. Some of the major festivals of the Scorpii include celebration of Unification Day, as brought about by Margrave Erward Saul, titled The Unifier, and the celebration of Thyleneid, a day dedicated to the first person to wear the title of Scorpius, and to ultimately bring the Scorpii people to their greatness. There are smaller festivals - and those that celebrate the current holder of the title Scorpius - as well as festivities held in honour of prominent faiths of immigrant populations - but the latter is kept largely to that small populace.
A prominent sport among the Scorpii, and notably one of the few large-scale sporting events that the Scorpio constellation hosts for inter-constellation competitions, is the sport of Lifting, pictured here. It could be closely called Sky Surfing, as that is the closest human sport. The board, called a G-Board - so named for the engineer Galder who designed them - generates a special field of energy that causes it to float in the sky. Scorpio holds frequent races both internally and with other Constellations.
Scorpio, on the whole, is dedicated to science and away from religious beliefs. There is no defined deity among the Scorpii that exists in present text, though the planets in the system nearest to the Libra and Sagittarius border possess monuments to honour the deities of other constellations. The Scorpii place value on inventive minds and those who are forward-thinking, tinkerers and imaginitives and their ilk. They believe in grace and elegance in design, alongside efficiency and function. It is important for the Scorpii to present themselves as dignified, even those of the lower classes.
Scorpio, while not militaristic in nature, is a highly self-preserving culture and as such has put very careful measures into its military. It is seen as a great honour to work for the Scorpii Militia, and requires intensive training. Nobility makes up the largest portion of the Scorpii military, but there is no prejudice against those of common birth who wish to join - not on paper, at least. It is naturally more difficult for commoners to join the military, as they do not have the extensive training that is mandated to the upper class. However, commoners have been known to obtain not only ranks among the military, but the rare man or woman may even obtain a position f high standing. Such persons bring great honour to the commoner's family, elevating their status significantly.
Training begins early, with classes for martial training highly encouraged at a young age. By thirteen, children can enroll in optional military training, offered in all Scorpii schools. By fifteen, they can properly enlist in the Military Academy - an act that is encouraged by the notion that the Academy will pay for the student's schooling on the promise that, upon graduation, they will join the military's forces for a minimum duration of ten years. Military Academy takes students until the age of eighteen, by which point they may either head immediately into the Military force, or they may continue their education for several more years.
Within the Military, there are three major factions; the Scorpii Guard, who are tasked with protecting the Scorpii Aristocracy - often they serve as the last line of defense in an attack. They commonly accompany diplomats in and out of their own constellation to attend delegations. The Sting is the second faction, and by far the largest; this is comprised of the major force behind the military - aerial assault, ground assault and naval assault all classify under Sting. They are the first into battle. Finally, the last faction is the Research Division, dedicated to the development and improvement of arms and craft. All three are held to the same level of prestige, though it should be noted that of the three, the Scorpii Guard requires the longest military training to qualify, while the Research Division requires proof of one's capability as a scientist and a soldier both. Sting is the easiest to enter, and as such it makes up almost two thirds of the entire Scorpii militia. It is rare for commonborn to achieve anything outside of Sting classification.
As within any culture, there are a multitude of social standings and privileges each class has, or does not have. These are outlined below.
Aristocratic Class: These are noble families of Scorpio, descendants of the original ruling families from the time during the constellation's separation as individual states rather than a unified community. These families are wealthy, and have access to any manner of education, employment, travel and enjoyment they so desire. However, those who choose a profession or choose to fraternize in a way that could give the family a lower value in the public eye are frequently shunned by their families and run the risk of being entirely disowned. Only a member of the Aristocratic Class may be elected into the government, and has a chance of being given the title of Scorpius.
Upper Class: These are families who are not in fact noble but remain among the wealthy peoples of Scorpio. Most people of this class are either decorated military officials or prodigies in their craft - whether it be science, medicine, technology or any other. These individuals do not directly have a chance at becoming a member of the Scorpii Aristocracy, but if a noble marries their child to a member of the Upper Class, that status is built upwards and the family becomes noble in status, thus its members are then eligible for election.
Middle Class: Middle-class Scorpii are well enough off and have perhaps the greatest freedoms; they do not have to adhere to strict behavioural protocol the way the nobility does, but they are also not impoverished. Military, police, teachers and most "standard" occupations are available for these persons. However, it becomes difficult for individuals of this class to move to high, managerial ranks in their profession; it is possible, but such things are often....talked about behind their backs - shady deals and payoffs are frequently theorized, whether it is true or not.
Lower Class: As should be expected, lower-class commoners have the least availability for employment and advancement through the ranks. There is almost a 0% chance of even being considered for a management position in employment except in smaller businesses - and an absolute 0% chance of consideration to be married into Scorpii nobility. Crime rates are higher among people of this lowest class.
Honourary Scorpii: Immigrants, for the first three years, are given the designation of Honourary Scorpii. During that time, they are allowed to work and engage as any Scorpii of an equivalent class to their own would be, but they cannot put votes towards the election of the Aristocracy. Honourary Scorpii are also somewhat limited in the types of work they may enjoy, depending on their social status; high status are relatively unhindered, but those of lower status tend to have far fewer opportunities than resident Scorpii - even less than Lower Class Scorpii. After three years, this title is lifted and they become fully recognized Scorpii citizens.
Unperson: The absolute lowest status an individual may possess is to be recognized as an Unperson. This is someone - often terrorists, traitors, war criminals, murderers and others of similarly vile nature - who has disgraced the Scorpio people to such a degree that their very recognition as a being with thoughts, morals and the like has been entirely revoked. These are no longer people and are not to be addressed by anyone. They live in special prison camps that are carefully guarded; none are allowed to exit. No class level is exempt from the possibility of becoming an Unperson; nobles have in fact lost their status to this in the past.
Jihi: Formal term to refer to one's superior officer. This is not their rank, but a way to address them. Closest equivalent is "Sir".
Shohi: The inverse of Jihi, this is how one's superior refers to their underlings.
Posted: Oct 1 2015, 02:22 AM
27 • Cosmic Energy • Make Believe • Upper Yggdrasil
The Constellation of Sagittarius
At a Glance:
Languages: Sagittari, Celestial, imported languages
Political System Democratic monarchy
Capitol: Nushaba Alnasl
Current Leaders: Rhea Sagittar – Wandering Empress, Orroth Sagittar & Ara Columbae Sagittar – Imperial Magistrates, council of elected officials
Emblem: Centaur Archer
Motto: Quaere Intellectum – “Seek Understanding”
Songs: Castle of Ice, Wanderer’s Lullaby
Real Life Inspiration: Nomadic empires & Ancient Greek city-states
Constellation Geography & Environment:
A relatively large system, Sagittarius is a largely alpine environment made of snowcapped mountains and dense pine forests. Many of the planets in this system experience a perpetual winter, with the passing of seasons marked by how mild or severe the snowfall is. Outlying planets, however, do tend to be more temperate, with less rigorous terrain and a marked change between seasons.
The mountainous nature of the majority of the system’s planets makes it a hard place to live without the hardy and adventurous spark that is innate in the Sagittari. A handful of settlements have taken root in clearings in the forests and the outlying planets are popular holiday locations for sporting denizens of the other constellations, but the majority of the cities are carved into the mountains themselves, spanning great and arduous distances. A great many of them are constructed in such a way as to be hidden to outside eyes and all are inaccessible without a grueling climb. The exception, of course, being the capitol city that has, over the generations, become far more visitor friendly.
As a people that largely tend to their own affairs, the political system of Sagittarius is lacking in any rigid form of government. Each planet operates under its own democracy that varies further from settlement to settlement. However, each settlement also has an elected delegate that convenes regularly in the capitol with the Imperial Magistrates – comprised of legal aged royalty outside the reigning monarch and their immediate successor - to oversee the welfare of the empire and each nation. All domestic affairs are handled through these local and regional governments. Relations with other constellations, however, are fielded by the reigning monarch and hand-appointed ambassadors selected from among the people. In times of crisis that threaten the constellation, it must be noted that all democratic dealings are suspended and control of the system reverts to the reigning monarch and the Imperial Magistrates.
Given the fact that the Sagittari people are largely nomadic, they are most thought of as importers rather than exporters, rarely returning to their home stars without some new idea or invention to introduce to their people. However, the Sagittari are notable suppliers of many raw natural resources, such as wood and stone, that are in ample supply in their system. A thriving fur market can also be found among the dealings of the Sagittarian people and of course a large amount of revenue comes in from the seasonal hunts held on their outlying worlds.
A good supply of ranged weapons comes from the Archer’s constellation, notably the finest longbows to be found in the known galaxies. However, the gem of the Sagittari economy are their horses. Closely guarded breeding secrets practiced over generations have produced the finest stock in the universe. The most prized specimens are stabled at the palace at Nushaba Alnasl and the remainders of the herds are kept in hidden valleys throughout the constellation, under sharp and constant guard. These horses are so precious to the Sagittari that the sale of each animal outside the constellation is personally negotiated by the reigning monarch.
To outsiders, Sagittarians often get a marred reputation as cultural invaders or thieves due to their wandering habits and their inclination to bring aspects that they appreciate from other cultures back into their home system, as well as their tendency to provide as familiar an environment as possible in the rare occurrences they receive visitors from other constellations. They prefer to show a reflection of knowledge they have gained in their travels and put the spotlight on their visitors rather than themselves.
The truth of the matter is, however, that Sagittarians do have a rich and complex culture of their own…one they are extremely secretive of. The exchange of knowledge is important and prized by them, but they are, without question, far more willing to trade information they’ve obtained from obscure reaches of the cosmos than any of their own secrets.
The principle festival of the Sagittarian system is the winter rite of Eldurin, which falls annually on the night of the winter solstice. In preparation for the ritual, all lights and fires in the constellation are snuffed and the populace makes the journey to the capitol city of Nushaba Alnasl to participate in the rebirth of the Sagittarian flame.
Sagittarians, and in very rare cases, invited guests, fill the twisting passages that lead up to the palace atop the mountain and wind around the peak down to the sacred cave of the god Eldu. At nightfall, an elder priestess emerges from the cave carrying a small flame pulled from the magma at the heart of the mountain. This flame is said to represent Eldu and as the priestess carries the flame up to the palace courtyard, each person gathered gives forth their greatest hope or wish as an offering, adding a spark to the flame and helping the god grow on his journey up the mountain. Once a wish has been added to the flame, the wisher then helps maintain the flame until it reaches the palace.
When the flame reaches the palace, it is placed in a massive brazier and its care is passed to the reigning emperor or empress to maintain until the next year's Eldurin ritual. Torches lit from the palace brazier are then carried by various magistrates and governors to relight the braziers in the chief cities on the system's various planets.
It is believed that if the Eldurin flame is maintained the entire year without incident, the wishes given as offering will be returned with Eldu's blessing.
Another significant deity of Sagittarian lore is the goddess Lumin. Lumin is a companion deity to Eldu and the representation of the perpetual winters most of the system is known for. She is less loved than her counterpart, with actual worship typically coming from Sagittarians with a stronger affinity for ice magic than fire, though she is by no means disregarded. The primary river on the capitol world bears her name and is said to be the goddess's preferred residence. At the start of deep winter, a week of fasting is observed and tributes are paid to Lumin in hopes of staving off the cruelty she can be known to possess. She is said to be particularly unforgiving of outsiders, likely due to how extreme other constellations find the temperatures of Sagittarian worlds.
Perhaps the most important deity to the Sagittarians as a whole is the Mother Goddess, Nensha. It is believed that the entirety of the Sagittarius system is a physical manifestation of her great benevolence. Despite her importance, no festivals or rites exist to honor her, as she is known to be a subtler presence than Eldu and Lumin both. Still, it is common practice for Sagittarians to offer a quiet thanks when utilizing any resource Nensha provides and homes will always have an extra room built that is specifically for her use, both to symbolize gratitude and to extend a welcome to the goddess's presence.
It is also considered rude for wanderers to return home without some sort of gift to honor Nensha, something which has greatly contributed to the borrower's tendencies of Sagittarian culture.
A, Ae, Ai, Al, Ba (Vah), Bat (Bah), C, Ch, D, E, Ea, Ei, Ey, G, Gi, H, I, K, L, Ll, M, N, O, Orr, P, R, Rh, S, Sha, Sl (Tsul), T, Th, Tt, U, Y
Terms of Address:
Nenshahai – “mother” – used to formally address mature or married women; informal/familial – Shahai
Nenshahamae – “grandmother” – used to formally address elderly women & priestesses; informal/familial – Shahama
Neni – “girl” – used to address young women and female children, often used as a form of title (Miss)
Paeba – “father” – formal address of older men, often used as a form of title (Sir, Mr.)
Paebasha – “father” – informal address of older men; familial – Papae
Pabat – “boy” – used to address young men and male children, often used as a form of title (Mr.)
Nenshaba – home, house
Rin – festival, ceremony
Gar – river, blood
Alnasl – sacred, divine
Significant Names & Places:
Nushaba Alnasl – “Sacred Peace Home”
Posted: Oct 2 2015, 06:40 PM
• • •
The lands of Leo, including the Arcem Regum.
At a Glance:
Name: The Constellation of Leo
Languages: Leonian, Celestial, some fragmented versions of Latin
Currency: They mostly traffic in gold.
Political System Monarchy
Current Leaders: King Edmund IV and Queen Anastasia the Radiant
Emblem: The lion. They are also usually associated with gold, and the sun.
Motto: ‘Ex fide fortes’ (‘From faith come strength’)
Songs: See above.
Real Life Inspiration: Renaissance Italy meets a bit of medieval England and throw in some Lord of the Rings scenery while you’re at it.
Constellation Geography & Environment:
Leo planets have a naturally hot, sometimes tropical climate. Snow is non-existent (save maybe rare flurries deep in the more mountainous regions of some planets), and winter for most constellations is actually the wet season for Leo. Usually consisting of two months of slightly cooler and much wetter conditions, the wet season is for heavy rainfall, humid air and often dangerous storms and other volatile weather patterns. But Leos are adaptable folk to weather changes. The dry season are the ‘summer months’ – there is usually no real difference between their equivalent of spring or autumn. In this span, the weather is hotter and there is less humidity. In an earth based climate, this would usually cause water holes and lakes to dry up. But Leo planets have a surprisingly high reserve of water; there are many seas and large expanses of lake water and several important river systems that manage to hold water year round.
This high water level – although not as high as other planets – sustains the rich variety of ecosystems. In the southern areas of the constellation, planets are more tropical, with dense jungle growth and often unexplored terrain. These areas are also well known for their palm tree dotted beaches and small, rainforests and uninhabited islands. In this climate, the humidity is strong, only really decreasing during those dry seasons. Cyclones and unpredictable weather patterns are not uncommon here. Settlements therefore inhabit the shorelines, where the threat is less fierce.
In the northern planets, the environment consists largely of lush, green expanse with a more temperate climate to their southern counterparts. In the very far north, the landscape becomes slightly rugged and a lot of it is largely untouched, with great mountains and endless valleys. The plantlife here is mostly coniferous, and provides life for the variety of wildlife living there. Although there is much majestic splendour to be found here, dangers are not few and far between. On some planets, the distance between any area of civilisation is immense, and many souls have been lost forever to that wilderness. There are also ravines, landslides and several dangerous creatures living in these forests, so it is recommended to travel light in a vast group. Despite all this however, Leo holds this land of mysterious beauty with great pride, and for many, it is seen as a pilgrimage to wander the trails. The ground in these planets is known for its fertility, making the flatter lands perfect for farming and cultivation.
It is the central planets that provide the easiest land to inhabit. Green, open spaces cover the rolling hills between cities and towns, and is very popular for farming communities.
Leo is under rule of the current monarchy of the same name. At its head sit a King and Queen, and between them share the title of The High Crown’. Succession of power is given to the eldest child after the last parent has died or abdicated the throne. After which, they are sworn in as the next ruler of Leo, with much celebration and occasional heavy alcohol consumption. After the festivities are over, however, the real work must begin. The Leo ruler oversees all of the planets in the constellation. Each planet may elect a smaller governing body to better control what occurs in their jurisdiction, but it is the High Crown who has the final say on any new rules or major decisions. And of course, the ruler is expected to take a husband or wife. Marriage means babies, and babies mean an assured successor to the throne, and the family name. Royal takeovers are possible if the opposing side is willing to show a little force, but nearly all challenges have been destroyed thanks to the military tactics of the current lineage and the undying support from the people, who view the ruling family as the closest thing to their gods. As such, the current family line has been in power for well over a thousand years. They occupy and rule from the Arcem Regum (‘The Castle of Kings’), which sits atop a hill overlooking the rest of the capitol. The city of Aureum (known for its spectacular architecture and active waterway system) is located a lush expanse of land between the Horseshoe Montibus, a cluster of mountains that curve like a sickle moon around the city to form a protective barrier. This is found on the most central planet in the Leo constellation, known as Oculus, named so because of its position in the alignment of Leo’s planets, in the eye of lion himself. It also gets its name being the most pivotal out of the entire system; it is able to effectively watch and ‘see’ the goings on in other settlements across the stars, making it a crucial and prized hub of activity for the High Crown.
The King and Queen are the forefront of all political decisions in Leo. They command a circle of trusted advisors – usually retired generals or respected members of the community (they prefer to be very society based), who help maintain Leo’s strong standing in the hierarchy of the constellations. Their political committee is fierce and highly protective of the Leo way of life and its people. As such, they are titled with a stubborn, hot-headed approach to rule. There are some fractured tensions between a few notable houses and Leo as a result. The Sagittars is one whom Leo does not always see eye to eye, as well as Gemini, Pisces and occasionally Capricorn.
On the other hand, Leos closest ally is Cancri, whose constellation borders their own. As their best trading partner and military comrade, relations between the two are extremely well and profitable. Scorpius, Aries and Aquarius are also close and invaluable allies, and Taurus is another beneficial trading partner.
The main export for the Leo planets is gold. One planet is entirely devoted to mining the stuff in vast quantities, although most planets can find numerous ores. Mining gold is a dangerous business, but the rewards are great; Leo gold is the most valuable throughout the constellations, and the price tag shows it. The goldsmithing business is a fruitful one, with expert craftsmen fashioning golden sword handles for soldiers and other crafting beautiful jewellery for the wives of visiting nobles.
Leo’s most notable source of income surprisingly comes from tourism; the vast pageant of theatre and creative arts drives their city based economies along with the gold trade, and of course, the festivals always bring in a hefty, outsight crowd, it’s no wonder the celebrations usually last for at least three days.
Communities in the outside regions of Leo, where one begins to leave the city in favour for the quieter countryside, support themselves largely with agriculture. The rich soil is perfect for growing crops and raising livestock, meaning the farmers can live of this trade alone.
The Leos are a noble people, celebrating the values of honour, strength and family as their core virtues to lead a rich, fulfilling life. They are a passionate civilization of predominantly left brain thinkers, who exude their talents into the arts; theatre, dance, music and other such revels, including some sports such as jousting and organised fights. Leos are naturally creative and exuberant, who often love to showcase these traits in their wide range of parties and festivals. It is said that a Leo celebration is something you never, ever forget – no matter how much you might drink to suggest the contrary. Get them in the right mood, and Leos are naturally wild, fun-loving and decadent in their pursuit to happiness.
Of course, it’s not always parties and operas and such frivolities; the Leos pride themselves in their military prowess. Their army is an essential part of their heritage, boasting fierce but strong soldiers, who rely heavily on a teamwork strategy. The Leos are big on teamwork. They adopt a mantra of ‘stronger together’, and shun the reclusive lifestyle other houses adopt. They are not shy people, openly welcoming strangers to their shores with warm, compassionate arms. But as their army suggests, they are not pushovers. Mess with even one Leo, and its typical custom that many mores will come to correct your mistake, often with passionate means.
With the lion being a key symbol in the Leo culture, the Leo people herald the qualities the creature is associated with. Besides nobility and strength, one such trait is family. Mothers are honoured – the strong lionesses of the pride, who can care for their children with unconditional love but destroy an enemy with one mighty swipe. Indeed, fertility and female power is held on the same social scale as male strength; there are even two festivals separately dedicated to both the women of the ‘pride’ and then for the men. Of course, any excuse for a drink. Children also, are incredibly treasured in the Leo culture. Seen as the future inheritors of their constellation, it would make sense that they are so vehemently protected and beloved. And yes, you guessed it; there’s a festival for them too, of course, but perhaps with slightly less alcoholic content, to be safe.
Leos believe in three chief deities (all lions, of course) as their constellation’s guardians, as well as their trademark symbols. The first – Arye, the King; an impossibly huge lion with suns for eyes and a mane made from stardust, Leos believe it is his figure whom the planets align to form the shape of. He represents life and death, fire, knowledge, and honour, maintaining a silent, omniscient watch on his people below. The second is Athaleyah, his Queen – a fiercely strong lioness whose claws were said to slice through entire galaxies on her whim. She was also believed to turn into a beautiful female warrior to allow her to check on her husband’s worlds below at close range, and observe that everything was running as it should and occasionally – if she chose to – joined in the odd war or two. Not only is she the patron for the army for her connections to soldiers and battle, but she also represents family and parenthood. She is also associated with nubility and sexual prowess. Lastly is their child, Lavi – the cub, who is portrayed with no identifiable gender, for they are said to represent all Leo children and exist as cosmic energies radiated through the air. Not only is Lavi associated with childhood and growing up, their attributes for play and fun also extend into festivities and all the usual revels Leo regularly partake in.
Leos believe they are the combined creation of these three lions, thus living examples of their notable traits. They are honoured in song, dance, theatre, festivals (of course), and in architecture. Lions are a whole, are a common sight in their civilizations; through painting, statues, etc. As expected, it is extremely offensive to mock or satirize this feline influence, and lion hunting is outright banned in any Leo planet, making it great taboo to have product from the creature in your home. There have been instances reported of Leos attending parties on other constellations, only to find mounted lion heads or lion skin rugs on the floor. One noble was said to have ‘fainted in a fit of disgusted shock’ when he saw a Virgo had encased a lion’s tooth in a glass cabinet as a trophy.
A typical Leo greeting consists of the person tensing a fist and hitting it sharply against his or her chest. It is to indicate the individual is pure and noble of heart, and they wish to only extend this further to whomever they are acknowledging. In old times, the Leo motto was also spoken to accompany the gesture, but these days the solo chest bump is more common. The very few times the motto is spoken alongside the action is during formal exchanges, for example, at political meetings, sporting tournaments (the Leos are a patriotic bunch) and formal gatherings.
Alternatively, a common form of Leo insult is to place one’s finger between one’s bared teeth, then the ‘offender’ quickly slides that finger to the side in a single swipe, just as their teeth gnash down in a deliberately ferocious manner. It is basically saying; “You have annoyed me and I would rip you a new one if I could.” Or, in nicer terms; it literally means ‘to take a bite’, or ‘rip to shreds’ – like a lion. It is the Leo equivalent of ‘I bite my thumb at thee’.
The entrance to Aureum is guarded by two giant lion statues. These stone behemoths are the figures of Bartold and Kapor who – in Leo legend – were said to have been sent by Arye to guide the first humans safely to their worlds. They continue to guard the Leo people to this very day, maintaining a protective, silent vigil as they did since the first settlers stepped foot on the land.
Leos love a good legend. Their worlds are steeped in ancient history, giving rise to many urban myths and even a few good ghost stories. There’s a festival for those too.
|♔ LADY ARCHIVE||
Posted: Jan 10 2016, 03:56 AM
N/A • N/A • N/A • N/A
View of the Wall protecting the Auroral Sphere
At a Glance:
Name: Auroral Sphere
People: various creatures of light, Acolights
Currency: mostly barter or gold
Political System blend of monarchy and theocracy
Capitol: Boreal Hall (center of official business and home of Aurora)
Current Leaders: Aurora (Lord of the Lights)
Emblem: A sun design with golden center and each point a different color found in the northern lights.
Motto: Illuminare et dirige (Enlighten and Guide)
Real Life Inspiration:
Constellation Geography & Environment:
The Auroral Sphere is a single planet located in a distant and somewhat isolated part of the galaxy. Though still distanced from most Constellations, Sagittarius is one of it's nearer neighbors. The first thing a traveler is likely to notice is a wall of light encircling all around it. This wall was erected far back in the Sphere's history, with many legends developing about its origins and continued existence though it is known to have been created in order to keep the inhabitants of the Auroral Sphere safe from Fearlings. Made of pure light, any being of darkness that tried to pass through would be severely weakened if not destroyed. Other beings and vessels however, can pass as easily as one might pass their hand through the beam of a flashlight. At the center of the settled part of the planet is a large palace like structure known as Boreal Hall. The topmost floors are the private chambers of Aurora while the lower floors are home to his High Priests and High Priestesses and other officials. The ground floor is the most public space of Boreal Hall.
Surrounding Boreal Hall is something akin to a small city. A market is kept where Acolights can trade their various crafts and do business with visitors and one another. Second only to Boreal Hall, is the Great Library, a massive building filled with many tomes, books, and artifacts with information from all across the galaxy. Prizing wisdom as one of their greatest virtues the library is extensive and well kept. The city also has scattered parks and private gardens where beautiful breeds of luminous flowers are grown and small strings of twinkling lights are strung from trees. Children can often be seen dancing with light bugs or even practicing mimicking the flashes of the insects to attract them.
The outlying land around the city is more rural with farms and pastures scattered about. There are also many uncultivated areas, rolling fields of wild flowers of brilliant colors grow. The Auroral Sphere, being in a rather distant edge of the galaxy tends to have low average temperatures. Only a short period of the summer is truly hot, while spring and autumn tend to be quite mild. Although there is usually a dusting of snow on the ground by the late autumn and it often does not completely melt until a few weeks into the spring. Trees are generally sporadic with only a few small forests to speak of with evergreens being the most common types.
Aurora is regarded by the Acolights as essentially both a king and something of a deity. He is a being of light and so the Light Beams and other creatures follow him faithfully. The Acolights revere his power and consider him to be a wise and just leader. It is by his very nature and origins (mysterious as they are) that he has the right to rule over the Auroral Sphere. Next in the hierarchy is the High Priests/Priestesses, making up the equivalent of a royal court. They serve as counsel for Aurora, because wise as he is he knows that the views of others can shed new light on a challenge, as well as handle the day to day business of keeping the politics of the Sphere running smoothly. Each High Priest/Priestess specializes in a particular type of light magic
Succession tends to be hereditary, mainly because many of the duties and responsibilities rely on their abilities and skills. The High Priests/Priestesses are given their titles for the deep understanding of all aspects of light, something that is easier to gain when one is born into a family with a long line of generations who have displayed a talent and mastery of light magic. Even trades are often continued within the same family as they have developed it from their particular natural talents. However, in cases where children are born with skills different from their parents or with no magic at all they can usually find their place elsewhere. Similarly individuals with remarkable talents or prove to be especially intelligent will be invited to advance to higher positions in the community.
As the keepers of the Light of the Universe the Pooka Brotherhood are considered close allies of the Acolights. Aurora himself held great respect for the Pookas and all that they did for the world. The Pookas were in fact one of the few allies that Aurora regularly visited and met with rather than relying on ambassador Acolights. This was likely not for any lack of regard for other allies but simply because the highly intellectual nature of the Pooka Brotherhood was more akin to Aurora's own reserved nature while he trusted Acolights better suited to courtly socialization to other Constellations. There is even a rumor among some Constellations that he may be nearly as old as their society.
In ancient times, well before the peace and prosperity of the Golden Age was established, the Sagittarian raiders were somewhat problematic for the Acolights. Posing a threat to any travelers or trade ships going to and from the Sphere. However as Sagittarian culture developed, moving away from raiding the two cultures interactions became increasingly positive thanks to their shared interest in knowledge and learning.
Within the Acolight community barter is the most common practice. For the most part, neighbors agree amongst themselves what sort of exchanges to make for the things they need. In cases where an individual has nothing to offer or for visitors to the Spheres they do also work with gold coin.
The people of the Auroral Sphere focus more on serving the light than on economic relations with other Constellations. Ambassadors travel the galaxy to offer counsel and to teach others, most often in the use of light magic, though thanks to their own extensive learning Acolights can general provide tutoring or other educational services in many different fields. For minor matters they also speak on Aurora's behalf when foreign leaders wish for his aide. During the Golden Wars they did begin to export tools and weapons that could be imbued with light in order to help combat the Fearling creatures.
Originally the Auroral Sphere was populated only by Aurora himself and a multitude of light creatures. These included Light Beams, often serving as messengers and watchers of the goings on in the galaxy as well as lights that took on the shape of different kinds of animals. However, as ages past a new portion of the population developed. People from various Constelations who possessed a talent or just an interest in light would come to the Auroral Sphere, regarding Aurora as a true embodiment of the light many revered him as highly as the spirits of the Constelations. And so they came to offer him their service and praises. Aurora accepted them as his people, teaching those with the potential to wield light magic and sharing his wisdom. They also aided him in his works, expanding the civilization of the Auroral Sphere.
In addition to Aurora, it is said that the Acolights also pay homage to The Shining Lady of the East, especially during one of their rather few festivals. Outsiders have gleaned that she is regarded as something of a protector and well respected and liked by many. Despite this, there is a certain somberness and almost sorrowful tone to the rituals and traditions linked to the festival, making it not particularly attractive for tourists to seek out participation in. The story of the Shining Lady is not often shared outside of the Acolights and only those outsiders personally close to Aurora himself are suspected to know it.
Light, unsurprisingly, plays a major part of life in the Auroral Sphere. Fashion often emulates the colors and patterns of the aurora borealis, with long, flowing and trailing skirts, robes, coats, cloaks, and shawls of the colors seen in the light as well as shimmering ribbons in people's hair all being common sights. However Acolights specialize in many different kinds of light use gold and silver were also popular, especially among those whose abilities specialized in light magic more akin to sun or moon and starlight respectively. The skill that many of the beings possess with light also allows them to utilize light itself in their clothing and accessories. Weaving light into the very fabric or creating accessories and tools that can produce light.
Architecture mostly utilizes stone and metal, always kept polished to be perfectly smooth and reflect all the light around them. Sun, moon, and star designs are very common in decoration and various ornaments. Arches are popular for doors and windows adorned with intricate carvings of various designs. Streets, paths, and sometimes even homes are often lined in strings of enchanted crystals that glow, faint when the streets are empty and growing brighter to light the way as travelers pass.
For the most part they are a peaceful people. Most Acolights look up to Aurora and so follow his example of levelheadedness and logical decision making. So, as a whole, the inhabitants of the Auroral Sphere are slow to anger and prefer to utilize diplomacy over military might. However as diplomacy can only succeed when both sides are willing to talk Aurora realized that his people needed to be defended. The Auroral Sphere's military, however, was purely defensive and was never officially deployed anywhere outside the Sphere. Military officers and members of the most elite forces were expected to be formally trained in combat, which meant studying strategy and military history of the galaxy, receiving training both in the use of light magic in combat as well as mastery of at least one weapon (which were usually chosen to compliment the soldier Acolight's talents and style of magic and could often be enhanced with magic). Acolights were also encouraged to form militias which would aid the soldiers in case of attack as well as defend more remote communities until the army could reach them. Although Aurora refused to order send forces to join the Lunanoff's Golden Army Acolights were free to volunteer individually when the Golden War began. The craftsmen of the Auroral Sphere also produced weapons and armor imbued with light that were made available to the Golden Army.
"Light" and "life"/"living beings" were often closely tied in Acolight ideology. Every living being was believed to have a light within them (whether they possessed light magic or not) that was essentially the equivalent to their soul.
If a pregnancy or birth of a child was announced a traditional congratulation was to welcome "a new star to your sky." Representing the height of innocence children were considered precious with truly pure inner lights. In artwork, especially religious art, it was common for children to be depicted with white starlight which was considered to be a guiding and gentle type of light (bright but not harsh or capable of burning as sunlight).
Marriage was often described as the joining or growing of skies and the wedding ceremony itself as the "aligning of stars" (in reference to the effect of two stars coming close together and creating appearance of a single, brighter one).
In the cases of natural death however it was believed that the individual's soul joined the various lights of the galaxy. A common phrase to offer comfort for someone grieving was that their loved one now "danced with the Aurora Borealis" or that the deceased would still be with them "as long as the sun and stars shone."
The only exception to this belief was in regard to Fearlings (including Nightmare Men and Dream Pirates). Like many people during the Golden Age Acolights believed that being turned into a Fearling was a fate worse than death. Their theory for what happened during the process was that the victim's inner light or soul was destroyed rather than being able to move on, leaving nothing but a dark void within them. For this reason it was not uncommon for Acolights to express some level of pity for Fearlings, though it was still considered important to do anything possible to stop them from spreading this horrific fate to others.
Posted: Feb 2 2016, 11:23 PM
23 • Flying Squirrel • Cheesecake • Momo's Pocket Dimensions
At a Glance:
Name: The Constellation of Aquarius
People: There were two common forms. The first was Aquarians. The singular form of this was Aquarian. The second was Aquarii. The singular form was Aquarius. The latter was far more popular as "Aquarians" could often be mistaken for the name of the language.
Languages: As a constellation that attracted many immigrants, Aquarius had many imported languages, especially from other zodiac constellations. Languages that could be found across throughout the entire constellation were Celestial and Aquarian. Members of the upper class often learned the languages of their allies.
Currency: Gold standard was used for external affairs. Bartering was used for internal affairs.
Political System Republic Monarchy with a Caste System
Current Leaders: Empress Aquaria and Emperor Aquarin
Emblem: A cup- occasionally it is also depicted as a jug also- overflowing with water. Among the lower class, the symbol of two parallel lines which possess sharp indents to them is popular. This is meant to symbolize water.
Motto: Caeci caecos ducentes - Blind are led by the blind.
[Leaders are not more knowledgeable than the ones they lead]
Songs: See above
Real Life Inspiration: Indian Caste System, Feudal System, Dragon Age, Italian landscape meets mountains, European culture, Romanticism
Constellation Geography & Environment:
A particularly large system, the Constellation of Aquarius has, over its long existence, managed to gain not only stars within its constellation but also planetary systems and deep-sky objects, the majority of which are galaxies, globular clusters, and planetary nebulae. As such, the geography and environment of the constellation can be quite...interesting.
Aquarius possesses twelve planetary systems. Those who live within these planetary systems tend to differ from system to system. Aquarians are incapable on living on some of these planets. As a result, they tend to house immigrants from either other Zodiac systems or outside constellations. Casteless and lower caste Aquarians live in planetary systems within the middle of the planetary systems. These planets are incredibly mountainous, ranging from either incredibly hot or cold weather. Harsh winds are common.
Moving to the richer planets, one would be met with a seemingly unimpressive sight. Mountainous, little animal life, or any life in general, can be found. Much like in its planets, Aquarius' weather is extreme and accompanied by strong winds. It is far from a place that anyone would have thought to have settled upon. However, within this is a beautiful gem. Much like finding the gold under heavy amounts of ice, the cities of Aquarius are hidden within her mountains. These spots in particular were chosen for their resources, usually for water and protection from the harsh winds of Aquarius though this differs from place to place.
Most animal life can either be found underground or is adapted for flying. As a result, most animals can be found on the poorer planets and are tended to by lower castes.
Within the cities, the weather itself will depend upon where you are. In some it is hot, and in others it is cold. The capital itself suffers from rather unpredictable weather. Aquarius on a whole, however, has always had three major meteor showers with radiants: the Eta Aquariids, the Delta Aquariids, and the Iota Aquariids.
Aquarius runs on a hereditary monarchy; the crown being passed down through the royal family. The monarchy was not patriarchal, as the title of successor was always open to a prince or princess. However, as was the case with most monarchies, when one was born or their own strengths normally came into play. As a result, it was often more common to see a first born on a the throne than a younger child.
Within this, Aquarius notably possessed a caste system. At the top of the caste system were κεφάλι- kefáli- who were made up of the royal family and the ruling class. Underneath were μυαλό- myaló- which was the merchant class. A constellation prone to immigration, the merchant class was quite diverse. Most merchants were artisans of some sort, their trade passed down throughout the family. Beneath them was καρδιά- kardiá- the warrior class. Warriors would have been the most most well respected caste within Aquarius and particularly the most diverse. Immigrants were allowed to become soldiers, making for an easy way to leave the caste your family had been in for ages. Unlike other castes, members of this caste were more stationed in planets so as to keep the entire constellation safe, instead of safeguarding one part. The caste ψυχή- psychí- was the lowest class, made up of peasants, commoners, and the poorest of Aquarians, some of whom may have even been servants. The τίποτα- típota- class are the casteless. More than likely, most of these people were unemployed or immigrants who had yet to get a caste as they were just starting out. It is possible some of them had jobs, but were doing poorer than even peasants and commoners were.
In order to be represented, Aquarius held elected representatives- such positions gained them no money- for each caste. These representatives were established in order that the emperor or empress might not become a tyrant or dictator, keeping the ruler informed of the people's opinion. Representatives would be chosen by the majority vote. Representatives usually held other duties such as calling meetings among the people within their city of the same caste. Each caste had at least three representatives. The only caste that lacked a representative was the first caste.
Whether the monarch was Divine Monarch usually had to do with who was ruling. Often enjoying change and rebellion, it was not uncommon for some monarchs to hold belief in a god, sometimes imposing a state religion. Others, however, like Empress Aquaria and Emperor Aquarin did not.
Aquarius was well known for their peculiar, but ingenious craft. A society that relied more on its merchants than its warriors, Aquarius both held and drew many artists to its territory. They did not aim to focus in merely one type of artistry. Aquarius encourages anything from writing, painting, architecture, and beyond. It was not peculiar to find this intermixed with other crafts, such as weaponmaking or even the mere use of using one's abilities.
The constellation possessed two methods for currency: the gold standard and bartering. The gold standard itself was not a popular currency despite its existence, mainly because so few people had access to it. Bartering, however, was both common and popular, particularly because it was easy for lower castes to use, as well as immigrants and the casteless. A consequence of this, however, was that Aquarius ended up possessing few banks and the ones they did have were small in size and usually situated in planets that only house higher caste civilians.
Aquarius mainly exported their arts, their fashion being the most popular. Due to their landscape, however, it was not too uncommon for them to have to import materials for clothing, metals, or types of food.
Despite their achievements, Aquarians possessed a stereotype for being incredibly mad. For the most part, this was not true. Instead, they were a relatively open-minded people. It was common to adopt ideas and ideologies, though just as quickly as they came about they were also dropped. The few that stuck in place were usually the ones that were heavily argued about, never adopted but usually ones that somebody wanted gone.
However, Aquarius was also a place filled with emotion and passion. It was commonly believed, especially among the lower castes, that emotions were something that should be accepted and not inhibited. Naturally, this did cause some problems for the constellation, as they found themselves incapable of understand either forms of belief that leaned towards Stoicism or species that were not inclined towards open emotion.
Art, however, was an immensely popular craft within the constellation. It was seen as a way to express one's emotions, to let their passions free, but not in a manner that they would be uninhibited. As a result, this led to a renaissance of sorts. It was embedded even in how one fought and was quite popular in the form of using mediums. Unfortunately, such popular practices came with consequences, making those who honed their skills dependent upon such forms of fighting.
When it came to religion, however, Aquarius tended to change its opinion quite often depending upon the ruler. However, one belief that never changed was the idea of Death. While technically not a deity of any sort, Aquarians tended to believe that Death was an overarching force- something that was not quite a person but still sentient and capable of action- that came to all in the end. Escaping their supposed end would be seen as either a blessing or a curse depending upon how it happened. Whether a blessing or curse, it was considered unforgivable to speak ill of the dead. Those who have passed away, on the other hand, tend to be viewed in different ways. Some see it as a good thing and thus celebrate the death of a loved one. This, however, is within the minority. While most Aquarians grieve just as anyone else, it could be seen as weak or rude, at least to the deceased, to show said grief in the presence of others. There were exceptions to this, such as with family, however.
Aquarian fashion was a large part of the culture and quite diverse, differing from caste to caste. One of the biggest reasons for its diversity was because of Aquarias' tendency to attract immigrants. As a result, a collage of ideas and styles often became mixed together from other constellations. In the Golden Age, one could claim that fashion was at its greatest, as imagination was at its height.
The κεφάλι were well known for their extravagance during the Golden Age. Women often wore luxurious dresses. Designs were often frivolous and more for show than anything else. Such clothing usually had long sleeves; however, in the cases that it did not, women took to wearing layers to protect themselves from the harsh weather. Capes and robes were especially popular. Similarly, men's fashion was quite extravagant as well. However, it took to much simpler designs than women's did, taking to tunics and robes.
Much like the κεφάλι, the μυαλό dressed well. However, they lacked the clear extravagance of the ruling class in their fashion. Women often took to wearing dresses that consisted of multiple layers. Capes were quite popular among both men and women, making well for traveling. Popular hairstyles were often loose and simple. Men often dressed in robes and, unlike the ruling class, could often be found wearing jewelry.
The ψυχή and τίποτα both help similar fashion choices. The clear difference that could be spotted between these classes is that the ψυχή often looked better dressed. Both men and women often took to wearing heavy cloaks and boots. Headdressings, such as hats, were quite common. Many of the popular fashion statements among women and men often attempted to emulate higher castes. Dresses were often simple, but popular styles often had ruffles and frills in an attempt to emulate the ruling class. Male clothing took to looking like what could be found among the merchant class, but far simpler in design. It was quite common for men to have long hair. Women commonly wore braids due to efficiency and their tendency to be seen in some of the hairstyles of wealthier women.
The Aquarian military uniform's primary colour was white. Underneath, one would wear a black shirt and a white cravat. Pants were high waisted and white. Twelve button, divided into two lines, would go down the front and others would go down the side, all of them gold. Jackets differed depending upon rank. All of them were white and double buttoned with the royal seal on the left side. However, higher ranking officers received longer jackets. Commanders would wear breastplates.
Police officers would wear black, long sleeved shirts that buttoned diagonally and black slacks, accompanied with a dark cape. Women held the option of wearing skirt if they worked a desk job. In the Golden Age, most officers performed their magic through the age of a medium.
The Constellation of Aquarius had various allies and enemies over its existence. Many of its foreign relations were heavily dependent on many factors. The primary factors that tended to play into what relations between constellations were culture, history, and reputation.
Aquarius was a constellation that's culture was largely steeped in magic, storytelling, and craftsmanship. Within the constellation, a man was far more likely to be respected if he was involved in a trade, whether that mean he was the herdsman or the merchant who profited from the herdsman's work. Trades were diverse and what could be considered one was quite numerous. Moreover, magic was a large part of the constellation's culture and economy. It could be found not only in skills, but also fashion, trade, and so on. It was so steeped in the constellation that even the lowest farmer was likely to know something of magic, whether practically or in theory. Storytelling was also a large part of the constellation's culture. It took form in many ways and was the largest manner that creativity took form. History was often passed down through stories instead of raw factual text.
Unfortunately, Aquarius did not have the best reputation. While it was a good place for a foreigner to rise himself up in the Golden Age, Aquarians had come to grow a reputation of being mad...and not entirely without reason. The constellation had a large love for extravagance and were quite frivolous, particularly among higher castes who normally interacted with foreigners more often. Frivolous behavior could be taken from a number of things. Certain aspects of Aquarian culture that one might deem important, such as religion, often changed. Moreover, Aquarius holds a large love for parties and festivals that was likely borrowed at some point in their past by their close relationship with Leo.
Science is a particularly difficult issue when it comes to Aquarius. While the constellation never shunned the sciences, it never particularly focused on them not saw them of great importance. It particularly never saw great importance in it at a military level, leading to a rather defense and magic focused military.
As previously stated, Aquarius often changed beliefs. However, its people as a whole tended to hold a high respect for the dead as well as Death herself. Many worshiped Death and it was not unusual for a monarch to fall into such beliefs from time to time. Such beliefs are rooted on stories of the founding, particularly about the Man of Gold.
The manner in which an Aquarian might be insulted is rather strange. Loud and voracious behavior were generally accepted on Aquarius. However, to appear closed off, apathetic, or emotionless was actually considered insulting and was a sure way to find oneself with a grudge when speaking to most Aquarians. Fixing such grudges could be difficult due to the roundabout way of Aquarian culture.
Posted: Jul 31 2016, 08:57 AM
19 • Hooman shadow ninja • Saltiness • RotB's black hole of feels
At a Glance:
Name: The Constellation of Gemini
People: Gemini (general), Geminorum (ruling family), Geminar (lowest class)
Currency: Gold, Nivalis (coins)
Political System Parliamentary Monarchy
Capitol: Alpha Geminorum
Current Leaders: Lord and Lady Geminorum
Real Life Inspiration: The Ottoman Empire (for its Janissaries system)
Constellation Geography & Environment:
Posted: Sep 9 2016, 01:51 AM
N/A • Glittering Lizard of Conquest • N/A • N/A
At a Glance:
Name: The Eridanus Empire
People: Stellarus (ruling species), Eridanus (general name), other species and people
Languages: Stellius, Celestial, local dialects
Currency: Bartering (internal affairs), Gold Coins (external affairs)
Political System Stratocracy
Capitol: Hmmna (teal), Ang Suba (Celestial); Uumina (teal), Sa Ubos (Celestial)
Current Leaders: Iota Eridani
Emblem: Two gold stars on a light blue background with wavy dark blue stripes (Constellation), A red spear through a gold star on a field of black (Acting Empress)
Motto: Walay kauswagan kon walya inantusan (There is no success if there is no sacrifice)
Real Life Inspiration:
Constellation Geography & Environment:
The habitable planets of Eridanus are largely made up of planets with high levels of water. A number of these planets are covered completely in water, while others have marshes and island for land dwelling species. The surface of the capitol planet of Ang Suba (translated for Celestial ease) is 75% water. What land is present consists of mangrove swamps and small mountainous islands. Ang Suba is apart of the Ulo solar system. The Ulo solar system orbits around the Cursa star and has the highest number of military bases in the empire. The ruling species of Eridanus, the Stellarus, originated from the planet Ang Suba. The other capitol planet, Sa Ubos, orbits the star Archenar in the Dolang solar system. Sa Ubos boasts some of the largest museums in the Empire; including the Great Historical Museum which covers ⅓ of Sa Ubos’ third moon, Isda. The driest habitable planet in the constellation is the planet of Na which orbits the star Rana. Na originally created the crystal coins used within the constellation today. As that technique is lost, Na is now responsible for the minting of new coins for intergalactic trade. The Eridanus Supervoid is found near the stars Angetenar and Pi Eridani. The Supervoid is nearly 1 billion light years across. Planets near the supervoid are heavily fortified and have some of the most advanced military bases and armories in the Empire. Planets orbiting Angetenar and other nearby stars also hold the only slave trade found within the constellation. All trade is heavily monitored and is only allowed on planet and by registered citizens.
Eridanus is a military run constellation. High ranking members of the Empire are military officers, oftentime members of the Stellarus, the ruling species of the Empire. The rules and regulations of the Empire, as well as military movement, is decided by the ruling Empress. The role of Empress may only be filled by the strongest of the Stellarus females with extended life expectancy. The Empress is accompanied by a council of officers. These officers are some of the most powerful and respected generals in the Eridanus military. These generals act as advisors to the Empress, though the decision is ultimately hers to make. The Heiress of the empire has varying ranking based on age and where the acting Empress places her in the ranks. The Heiress is a female Stellarus with extended life expectancy, usually related to the acting Empress, who is personally trained by the Empress or her council and is next in line to rule. The Heiress is the second most powerful officer in the constellation unless otherwise stated by the Empress. The Empress may not exile or persecute the Heiress in any way without due cause. The Heiress is one of the most well traveled individuals in the constellation and is often accompanied by her own council. This council is typically smaller than that of the Empress’ and can consist of 1 to 4 officers. When the Heiress takes power from the acting Empress, this council will often replace some or all of the former council. The constellation is divided into regions and within each region, there are a set number of fortresses. Captains and ranks higher that command these fortresses are also required to rule over the surrounding planets. Commanding officers rotate through the fortresses based on need. Some may only stay at an outpost for a few months while others will stay for several years. These commanding officers are only allowed to enforce Stellarus law. Local laws are to be enforced by inner planetary governments. Involvement in local politics is strictly prohibited unless it goes against Stellarus law or is otherwise stated. Involvement with local politics will result in the striping of rank, removal from the military, and, up to and including, imprisonment. All members of the Eridanus Empire are required to participate in two years of military training upon reaching adulthood. Exceptions to this rule are individuals expecting offspring, are raising offspring too young to be left unattended or offspring that do not have proper supervision during the expected training period, and individuals who are crippled or ill. Those who may later be capable are expected to complete the training at the nearest availability. Individuals who refuse to participate in training are considered traitors to the empire and will be punished, up to and including capital punishment. Those who chose to remain in the military beyond the initial training period have the opportunity to reach the rank of captain and may receive rewards similar to that of Stellus captains. At any given time, members of the Eridanus Empire are expected to fight and possibly give up their lives to defend the Empire, if not for the sake of the Empire itself then for their home and the protection the Empire provides.
The Eridanus Empire has two major methods of exchanging goods. The Empire produces a certain number of gold coins every year for the sole purpose of trade outside the Empire’s borders. These coins are stamped with the Empire’s emblem as well as the current Empress’ emblem. As the constellation imports very little, these coins are made sparingly. Items that may be imported include: Broken glass, scrap metal, and other small trinkets. These items are considered a luxury for high ranking members of the military and are often used to build and embellish buildings created by the Stellarus. Common exports include: weaponry, military power, sculptures, and exotic sea food. The Stellarus make an incredible amount of 3D art each year which is highly coveted by museums and art collectors throughout the Golden Age for it’s unique use of shape and color.
Within the constellation though, the gold coins are practically worthless. Instead, the people of the Eridanus Empire still rely heavily on a bartering system. It is much more common to see goods being traded between individuals rather than coins. The Empire has enforced a standardized currency throughout the constellation, for ease in large purchases and for foreign visitors to use. Instead of using metal however, they used crystal coins. These coins were created by the people of Na even before the Empire formed. These crystals are artificially processed from real crystals that grow on Na. The process creates sturdier crystals that will not break or dull over time. The crystals are sliced into thick cylinders and rods. Originally, the crystals had the Na emblem carved onto one side, however, since the unification of the Empire, the Empire’s emblem has been added as well. These coins are no longer produced as the crystals used to create them were depleted. New crystals are being found today, but are still illegal to harvest until such a time as the planet has created enough to be able to sustain manufacturing again. As a result, there is a set number of coins within Eridanus. This means there is also a very high exchange rate for visitors who wish to use these coins and they may only be acquired through normal trade or through the Stellarus Imperial Bank. Smuggling coins outside the constellation is a punishable offence. Different planets may also have other forms of currency used only on that planet, however the coins will be accepted no matter where you go.
The culture within Eridanus is very diverse as planets within the constellation are allowed to keep their traditions. There are no two planets within the constellation that observe the same customs.
One idea that is shared between several of the planets within the constellation is the religion Modagadiism. This is the belief that all life flows along The River. When one joins life, they become a part of The River and serve a purpose within The River. Some are meant to clean The River of harmful bacteria and debris. Others are meant to maintain the population within The River so that all have something to eat. Other still are meant are meant to live as parasites within The River and keep the predators in check. While it is not always considered the most kind way to observe the world, it is used to explain the way individuals act as well as how to world works. Believers of this faith don’t see any roll as less than another. If The River only has bottom feeders, there would not be enough food. If there were only predators, The River would clog with algae and parasites. It is the duty of all within the river to fulfill their roles within The River so that it may flow healthy and uninterrupted. Only The River knows an individual’s role and it is up to the individual to discover what that role is. Tragedies and trouble are simply debris within The River to ensure that those who live within it are strong. And when someone passes on, they are simply moving on to a new role within The River. This religion has made people within the constellation compliant with the Stellarus rule. They believe the Stellarus hold a powerful role in maintaining The River and respect them for that, especially since the Stellarus allow them to continue their believes and customs relatively uninterrupted.
As the Stellarus are the one who formed the Empire, they are also the most widespread species within the constellation. The Stellarus have an interesting culture themselves as their society is not built on family bonds as most other societies are. Instead, the Stellarus culture is held together by pride. Members of the Stellarus are typically xenophobic in a very prideful manner. They often times view members of other species as lesser lifeforms or simply just stupid. As a result, they are not very well liked and tend to be very private in their culture and what they do. If they don’t understand something within another culture, they typically won’t try to unless they believe something is to be gained from it. They have been known to use the bonds between members of other species to their advantage before, whether it is ensuring loyalty from the members of the Empire or using pack bonding instincts to protect explorers while out on missions. Since the species lacks the ability to bond with each other, it can sometimes raise the question of why the species lives together and how they created such a powerful empire. The answer is very simple: need. The Stellarus are neither large or powerful predators on their home planet. They are slow in the water, smaller than almost all the predators that prey on them, and have few defences beyond their camouflage ability. As a result, the Stellarus tend to stay together as it makes them more powerful, both on their homeworld and within the Golden Age. Their xenophobic tendencies only tie them closer together. Also because of their inability to bond, they have close to no concept of loyalty. Instead they value strength. While they would never bow to a member of another species if they managed to overpower them, they also will not follow a leader of their own kind if they believe that leader is weak or stupid. The Stellarus desire to be the most powerful within the Golden Age, or at the very least be strong enough that no one will mess with them without thinking twice. To achieve this, they must remain together where they have the most power in numbers. The only loyalty they have is to their empire and to the strongest member of their species, the Empress.
Outside of that, the Stellarus have a bright and vibrant culture. Face and body painting is a very common practice, for a variety of reasons. In the military, face paint is used to identify members and to define rank. Ranks are often painted beneath the right eye (or closest equivalent). All members of the military must wear this face paint, regardless of species. The only members of the military allow to go without this face paint is the Empress and the Heiress as these two have other identifying markers during battle. Among the Stellarus themselves, it is used as decoration to embellish features, similar to makeup used by other peoples. The paint is also used to indicate where a Stellarus has been hurt in battle. Thanks to their regenerative abilities, the Stellarus do not scar. Instead, they paint themselves where they were injured as to commemorate their victory and show off their prowess in battle. In more recent years, the paint has taken on more uses than just looks. Thanks to Stellarus exploration into nanotechnology, specialized paint is created to increase certain aspects, such as one’s ability to feel vibrations underwater or to hear what a member of another species is saying. The paint used by the Stellarus only comes in two colors and is actually a very thick paste that can be applied in or out of water. Gold is used for the Stellarus themselves (primarily for its reflectiveness in water), while black is reserved for members of other species. Non-Stellarus individuals may be allowed to wear gold paint if it is a specialized paint to help with communication or other factors between the Stellarus and that respective species.
Despite the production of advanced technology by Stellarus scientists and engineers, this technology is not used by many Stellarus. Technology is typically only used in the workplace if it is needed. Most homes owned by the Stellarus do not have electricity. Members of the artisan class often do not use any technology in making their creations even though it could increase productivity. The largest class that does use technology on a daily basis is the warrior class. The military has access to all the most advanced technology, though it is only used while on duty. Scientists and engineers meanwhile are in almost constant contact with technology. The more respected a scientist or engineer is, the closer they are to their respective labs. While their homes are often without electricity as well, all science workers have access to their labs 24/7 and it is not uncommon to see a scientist swimming to work in the middle of the night. The most respectable members of the science community may live at their workplace full time. This class is also the only class to have their meals brought to them as it is not uncommon for scientists to spend months on end without leaving the lab.
It is still common practice to hunt for food rather than grow or raise food as other civilizations do. It is considered far more respectable and honorable to catch one’s food rather than kill it off after it has been domesticated. As a result, while there are some farmers among the Stellarus people, they are largely looked down on by the rest of their society. The Stellarus have very little by way of culinary traditions. Table manners and dining etiquette is non existent. In the rare instances in which a Stellarus must host a member of another species, especially one that does not hunt as they do, either there will be no food offered, all food will be raw, unseasoned fish, or they will borrow another culture’s culinary habits to satisfy their guests. When visiting another constellation, it is very rare to see a Stellarus eat even when their dietary needs are accommodated. If pressed, they may eat a bite or two but nothing beyond that. Meanwhile, being invited to join a Stellarus hunting party is considered the highest honor a Stellarus can offer as hunting parties are only comprised of those who work together very well.
Music is also very important within the constellation. Drums, harps, chimes, and other instruments are commonly used in their music. The size of these instruments are also much larger than those used by other cultures as the larger sizes create lower sounds that the Stellarus and other members of the Eridanus constellation can hear. The primary source for materials in making these instruments come from a large air-breathing creature found on Ang Suba. Vocal cords from this creature are used to make large harp like instruments. The hide of the animal is specially cured and used to make special drums. The bones are often used to make the bodies of each instrument. Parties of musicians, regardless of what they play, will often go out together to catch and break down this animal. Apprentices are expected to make their own instrument at the end of their apprenticeship. Thanks to the size of these animals, they are in no danger from over hunting for the resources they provide. Typically, only one or two is killed each year and a large number of instruments can be made from the carcass. One of the more notable instruments found in the Stellarus culture is a large instrument called an Ubos. The Ubos is built on site by the apprentice and is carved into large branches of coral or crystal. This is the only instrument in which a master may help the apprentice in making as it is incredibly difficult to make. Each branch must be cut to a specific length then carved from the inside out to make a tube. The thinner the walls of the pipe are, the higher quality the instrument is. Some made of carved crystal are transparent. This instrument requires at least two musicians when playing and masters may partner with each other depending on the song. These are also constantly being built as the instrument does not hold up well to its surroundings. For those who cannot hear the music played in the Eridanus constellation, there is often a visual show performed at the same time. Sometimes the music is accompanied by a story and other times there is a more abstract performance. The Stellarus have a particularly colorful performance. Artists will dress themselves in a specific color and use specialized ink to create shapes and designs above the crowd. The ink is weighted and can be moved independently within water. Every color of ink is also weighted differently so that they can be mixed and later pulled apart during a show. The artists who perform using this technique specialize in an alternative form of the primary fighting style found in Stellarus culture. They also tend to use only one color of ink throughout their career. Apprentices of this art form are expected to practice for years in technique and color theory before being allowed to use or even make the ink. Large performances can consist of over a hundred different artists at the same time. Sometimes it is a hundred different artists using the same color and sometimes the performance can consist of over one hundred different colors. Unfortunately, these large performances are rarely seen or heard by visitors from outside Eridanus as they are primarily performed underwater. Regardless, each performance takes hours of preparation and practice before coming to the stage. Another musical tradition is performed by the other species found on Ang Suba. This species relies heavily on oral history and hold celebrations to tell their history. Some of the largest festivals can consist of several days of almost non stop singing, music, and dancing and attract members of their own species from all corners of Eridanus as well as cultural enthusiasts.
Of all the art forms, architecture is the most popular among the Stellarus. Even when young, the Stellarus create sculptures and buildings. Sculpture gardens are very common in Stellarus cities, regardless of what planet. Even the lowest ranking Stellarus and prisoners build these gardens as much as possible. Statues are build with whatever is available including rocks, broken shells, and up to concrete and expensive baubles. Building supplies are very easy to come across throughout the constellation. Young Stellarus will often build their own homes, and may even build more than one home as they grow older. As a result, there are numerous unoccupied buildings throughout Stellarus cities. There may be large unoccupied areas within the city before more coming to a highly populated area. Some of the larger cities sell statues left behind by deceased members of the society and cause controlled demolitions to clear out the unused buildings. It’s unclear why the Stellarus engage in this behavior as none of the species is actually taught to make these structures. Young Stellarus learn unaided through trial and error and most Stellarus are arguably master architects by the time they die. As a result, every building in a Stellarus city is completely different and there are no two statues exactly the same. The Stellarus encourage architectural experimentation in other cultures within the constellation and will often help rebuild in disaster areas regardless of their occupation. Though, the residents might not like the building styles the Stellarus use.
The Stellarus are very visual people and all lessons are taught through visual learning. The history of Stellarus is recorded on a large winding wall found only on Ang Suba. This wall is completely covered by mosaics which illustrate the history of the Stellarus in detail. There are no written letters on the wall. The wall is also under constant construction as parts are constantly being restored and newer parts are being added. It is not uncommon to find other large mosaics in cities throughout the constellation illustration the history of that specific city. Scientists and members of the military are also known to leave mosaics behind if they feel a specific event is important enough to be remembered throughout history.
The Stellarus are renowned for their language, which is nearly impossible to learn unless a member of the Stellarus. This is because the Stellarus language is largely nonverbal and instead relies on their color changing ability. Shifts in color and gestures are their primary form of communication; sounds produced by the Stellarus are helpers for the language but are often dropped by users of the language. This is seen as an advantage by many Stellarus as it allows them to communicate soundlessly on the battlefield and prevents other species from understanding them without a translator. Thanks to physical disadvantages, it is incredibly difficult for a Stellarus to learn another language. Some who are around other species constantly may learn how to read lips but that’s typically as much as they can do. There are two main reasons that they cannot learn another language. The first is their hearing. The Stellarus can only hear sounds far below the hearing of an average Celestial Human. Since they cannot hear what another species is saying, they cannot replicate it. Even if they could hear the sounds produced by another species, they would not be able to create sounds loud enough for the other species to hear. Sounds created by Stellarus are created by a large swim bladder in their bodies. Muscles around the swim bladder make the organ vibrate which produces the humming tones used by the Stellarus. However, due to the size of the swim bladder, these sounds are very low and often times quiet as well. To combat this problem, the Stellarus have produced very sophisticated translators. Visitors to the constellation are required to wear these translators at all times unless alone or meeting with members of their own species. The translators are still a bit less than ideal and sometimes mistranslate things depending on the wearers dialect but they work well enough nine times out of ten. The Stellarus also have translators that high ranking officials may wear when attending events outside of the constellation. These translators may be turned off while being worn while translators given to visitors of the constellation may not be. Translators come a variety of sizes to fit all sorts of species. The Stellarus also have a written language, which while it can be learned, it is not very easy to do so. The written alphabet consists of only ten letters, however, over 30 colors are used when writing it and each color changes the meaning. The written language was only recently developed for use in battle situations in which their ordinary means of communication is not applicable. Only high ranking officials and most scientists know and use the written language.
Another interesting aspect about the Stellarus is the ranking system within their people. This is because the hierarchy is only divided into four levels.
Empress: At the top of the hierarchy is of course the Empress. The Empress is the one and only ruler of the entire Empire. The Empress’s word is law. Everyone within the Empire is expected to show her the utmost respect in whatever way that is shown in their culture. Failure to do so may result in punishment, however that is up to the Empress and her personal preference.
Military Officers: Directly below the Empress is the officers. Only those who have achieved the rank of captain or higher are granted respect by other Stellarus. This ranking is not dictated by the Empress. Instead, it is given by the people as a sign of respect for what they have done.
Everyone Else: With the exception of a few, all other members of society fall within one category. Artists are not seen as less than a scientist and merchants are not worth more than a private in the military. The Stellarus show an incredibly respect for another’s career choice. Young Stellarus who may comment negatively comment on the skill required for a specific job are often scolded by older members of the species. The Stellarus are surprisingly intolerant of any disrespect for members of their own species.
Criminals & Farmers: The few who fall outside of this respect are criminals and farmers. Farmers are often seen as less of a Stellarus for their farming. Other Stellarus see the practice as weak and will treat farmers with a certain level of disdain. Criminals meanwhile are seen negatively because they are believed to be unable to control themselves properly, which means that to many Stellarus, they are no better than animals. Criminals often times consist of female Stellarus who have survived mating season. There are a few exceptions to this ideology. Serial killers are often viewed with some level of respect, if only for their strength and ability to kill as many fellow Stellarus as they did. These kinds of criminals are often granted an opportunity to return to society through a series of three special Challenges. First against a guard at the prison, then against the warden, and finally against a member of the military while the Empress observes. These are one of the only Challenges in which neither opponent is allowed to kill the other. Should the criminal kill his opponent during these Challenges or commit a murder after freedom has been granted, they will be executed within a short amount of time. Those who betray the Empire through espionage are also granted a certain level of respect. This is because the Stellarus have an incredibly hard time lying because of their color changing abilities. These kinds of traitors may be given a certain level of respect in the short period before they are executed.
Within the Stellarus culture, Challenges are incredibly important. Challenges are fights between two Stellarus that take place at a designated area and must be observed by at least one other member of the species. These fights are used to resolve certain issues and are fights to the death. Challenges are primarily used by the military to resolve issues within the military. Unless discharged or returning to Ang Suba for mating season, this is the only way a Stellarus can move up within the military beyond the rank of Seaman. Challenges within the military often occur when the higher ranking officer issues orders that a lower rank disagrees with. Challenges are taken very seriously however and it often takes more than one occurrence for a Challenge to be issued. Should the lower ranking Stellarus win during a military related Challenge, they hold the right to appoint their replacement themselves. Outside of military use, Challenges are also used to solve territorial disputes or if a Stellarus feels as though another member of the species is cheating him in some way. In these instances, Challenges must be brought to the appropriate personnel to be approved. If the Challenge is not approved, the situation will be solved for them by the personnel contacted. If a Challenge is not approved, does not have the appropriate witness, or one opponent is cheating, it is considered murder and is punished accordingly. Challenges must take place underwater in an arena or closest available area. Neither opponent is permitted to wear anything indicating rank nor are the allowed weapons of any kind. Other than that, there are no rules. Opponents are allowed to fight as dirty as they wish and it is understood that how they fight may reflect on how peers see them. Once the Challenge is completed, the winner will receive medical treatment if needed and the results will be reported to the next highest ranking officer. Anyone may Challenge anyone. This even means that the acting Empress herself could be Challenged by an artist. It should be noted that no one has been dumb enough to do that yet. The largest observed Challenge is that between the Empress and the Heiress. The Heiress is granted only two chances to defeat the Empress. The first Challenge often goes unnoted as the Empress is not allowed to kill the Heiress. This is because typically the Heiress is young and cocky and does not fully understand what the Challenge means. The second Challenge has a three day wait period before the fight actually takes place. During this time, the news is spread and Stellarus, and even other members of the constellation, travel to Ang Suba from all over. Often times high ranking officers will leave their posts for a short time to watch the Challenge while those beneath them cover their post. The Challenge takes place in the Palace Arena which is actually too small for the crowd that gathers most of the time. Challenges in which the Heiress was under prepared often only last a few minutes. If the Heiress has had adequate training, the fight can last up to hours. The longest lasting Challenge was recorded to last 18 hours before a winner was decided. Members of the crowd will often take bets and cheer for their favorite of the two. If the Heiress wins, the results are then released to the rest of the Golden Age to let them know that the head of the Empire has changed. Not only is this the largest Challenge witnessed, it is also the largest event within the Eridanus Empire.
Warning: Mention of Slavery
The Eridanus Empire does allow slavery within its boards and is one of the few constellations within the Golden Age to do so. However, the slave trade is contained to only two planets within the system. Due to distance from the capitol, these planets have been the only planets within the constellation allowed to continue the practice. However, there are strict rules in place to ensure that slaves found on the planet remain in good health and keep certain basic rights. Slaves must be paid a certain rate for the work they do, the price of freedom is not flexible and may not be raised or lowered. They must be fed a specific number of times per day depending on species requirements and must have the appropriate food. There is a set number of hours that a slave may work and punishments are strictly outlined depending on crime. Punishment may not be issued by owners. Slave trade must only take place on planet and may is only allowed by registered citizens with a permit to own slaves. Permits are given sparingly and each applicant goes through a thorough background check to ensure that they will be reliable, rule abiding owners. All slave related operations are overseen by Stellarus officers. These officers undergo some of the most intensive training in the constellation. Those who break the rules are punished severely. The Stellarus officers who oversee cases hold the right to take away anyone’s license if they feel the need to. Slaves of those who have their license revoked are relocated to appropriate housing where they will stay while their owner is under investigation. If the owner is proven guilty, they may either pay the price for freedom in which they will be given temporary housing after being released, or they will be returned to the slave trade after a set amount of time. The Stellarus have been attempting to ease these planets out of slavery for the last several years and have been slowly lowering the price of freedom and giving the slaves more rights. However, a fear of internal conflict has prevented them from taking stronger measures.
Warning: Sciency reproduction stuff
A very important time during in the Eridanus constellation is the Stellarus mating season. The mating season takes place once every three years and takes about a year to complete. During this time, trade with outside constellation slows and Ang Suba is closed off from all outside visitors and a number of planets within the constellation as well. At this time, all members of the Stellarus who have reached the age of 50 are required to return home immediately. This is for the safety of the Stellarus as well as others. Those who are required to return to Ang Suba are replaced by closest available Stellarus ranked beneath them. This caution is due to the fact that the Stellarus do not reach sexual maturity until the age 50. When they do, they begin displaying erratic and irrational behavior. Both males and females will begin to behave more violently, males even more so than the females. Males will often attack unprovoked and become highly territorial during this. In the past, Challenges were once common practice during the mating season, resulting in a large number of deaths between Challengers. Since the current Empress, Iota Eridani, came into power, Challenges are now strictly prohibited. Killings between sexually mature individuals are allowed, however, if an immature Stellarus is killed, the perpetrator is charged with murder and punished accordingly. For the first six months of the mating season, males will pursue females and present them with genetic material. During this time, males will neglect to eat and sometimes sleep in order to pass on as much genetic material as possible. The males must respect boundaries set by females however. Failing to do so could result in them being badly hurt, killed, or sometimes even eaten. The females will store material given by the male to be picked at a later time. At the end of six months, the majority of males have died from starvation or have killed each other. Those who are still alive are typically weak and killed by the various predators that live in the oceans of Ang Suba. The females then travel to a special nesting spot far from their home city to lay the eggs. These spots are large expanses of poisonous coral that grows in shallow water close to shore. Spots like these can be found all over the planet. The journey to the takes three months to complete when swimming non-stop as the adult females do. Eggs are laid in crevices found between growths of coral and then fertilized. Once this is done, the females turn around and begin the three month trip back. Along the way, many are picked off by predators or die of starvation. The few who successfully return to the city will often eat anything they can get their teeth into, including the scavengers found around the city which are typically not on the menu. The few remaining females are allowed to live within the city but are no longer permitted to exit the planet. If they were apart of the military or were formerly a scientist, their rank is stripped though they may be allowed to practice some habits from their former jobs. When the eggs hatch two years later, the young Stellarus are immune to the sting of the poisonous coral and use the area as hunting grounds until they are strong enough to make the trip back to the nearest city. It takes the fries (young Stellarus) roughly a year after hatching to return to their city where they join society. The exception to this is the members of the royal family. Mating females of the royal family are sent to a private coral patch. Here, each egg in marked with a tracer after fertilization. When they hatch, the fry are then tracked and monitored until they return to the palace. It is not the first one to hatch that becomes the next Heiress, but the first female to return to the palace. After an additional six months to see how that individual is adapting to palace life, the female then has a surgery to prevent her from ever becoming sexually mature. This not only effectively sterilizes her but also removes the majority of hormones that would impede her judgement later in life. At this point, she is technically neither female nor male and other members of the Stellarus can tell the difference by smell. This allows her to be immediately recognized by all other Stellarus regardless of what she looks like or wears. The surgery also allows her to live much longer than other Stellarus as she will not display erratic or irrational behavior as other members of her species does. It is this fact that dictates that only those who have gone through the surgery may be allowed to rule as the Stellarus Empress. Side effects can include growth impediments, abnormal tentacle growth, abnormal or lack of natural skin patterning, and/or malformations found non-essential internal organs.
Posted: Nov 21 2017, 06:05 AM
23 • Boglin • A Tiny Wooden Baby • Canada
Capricorn Constellation (WIP)
At a Glance:
Name: The Constellation of Capricorn
Languages: Caprician, Capricii, Celestial
Political System: Directorial System
Current Leaders: ?
Emblem: Open Gates
Motto: No more than the lesser, no voice unheard.
Real Life Inspiration: -Lori shrugging vaguely-
Constellation Geography & Environment:
Posted: Apr 14 2018, 05:10 AM
Immortal • Ghost Pokemon • Awkwardness • Kanto
The Heart of Spicopolis
At a Glance:
Name: The Virgo Constellation
Languages: Standardized Virgogian, Celestial, various minor languages. Virgogian was constructed from the major Virgoan languages then decreed to be the main language many eons ago. This explains why the language lacks many exceptions and irregularities.
Currency: The Visus or precious gems and/or metals if forced to barter
Political System Constitutional Monarchy
Capital: Spicopolis, Spica Central
Current Leaders: King Vhilhelm Virginis and Queen Xandra Virginis
Motto: divitiae de sapiens (Wealth from knowledge)
Real Life Inspiration: Decopunk/Dieselpunk/Noir, the Icelandic Landscape, the UK, and The Elder Scrolls.
Constellation Geography & Environment:
The Virgo system's planets all possess moderate climate very similar to earth, with seasons and temperate. Though some of their habitable moons are noticeable colder than other regions, lacking their signature greenery. The Virgo system is something of a contradiction, there are swaths of naturally beautiful land separated by large sea-lakes scattered over many of their planets. The Virgoans also have large megalopolises that can expand for miles.
The coasts of their seas are where these titanic cities rise with buildings they stretch into the heavens, and possessing more steel than green. The cities are crowded with titanic buildings, those without a personal hovership will use the extensive public metro. Every city has an industrial area were smoke rises and even in the face of environmental efforts, the air still seems thick and that part of town seems grungy. Sadly this is where the poor also live having slums and neighborhoods are almost as much disarray as their industrial section. But as soon as the city limits end there is a strict cut off for where the land is regulated for specifically only farming and some large areas being banned from massive development.
These rustic area are dotted with smaller towns much less industrialized than their urban counterparts. The three main type of rustic towns that pop up are related to a certain industry: mining, lumber, or farming. Their farm lands are extensive easily feed the other VIrgoans and having enough surplus for trade. Many celestials who visit are shocked by the transition of being in an industrious city one moment then a rustic village another.
Virgo had a political system that was bloated because of the clash of tradition and efficiency. The Virgoans had a royal family that had bloodlines traced back to their original hero-king, Maxma, of the past. The Crown passed to the oldest, king or queen, unless the sitting monarch choose a different eligible heir or the heir refused. The royals of the main line had a major say in government and the monarch retained the right to approve or to veto laws as well as set major directives and edicts for the system. Though edicts and directives could be challenged and rejected by all chambers of Congress with a 2/3 vote.
Congress had three chambers: the House of the People, the House of the State, and the Grand House. The House of the People was directly elected and representatives determined by population of smaller districts, the House of the State is popularly elected determined by province with everyone getting three representatives per moon or planet, and the Grand House was only filled with self-appointments and had to adhere to traditional divisions of land. Many nobles and royals not in the main branch of the family often found themselves vying for a position in the Grand House. The last pillar of the Virgoan government was Grand Court, which handles criminal and constitutional cases.
The makeup of the Virgoan government made it rather confusing for outsiders to get a grasp on how it operated and which parts interact with one another, but even a young Virgoan knows how their system works and thought it superior.
The capital city was the largest city, Spicopolis, with a monumental government plaza and many monuments scattered around the city. The city is situated on Spica Central, the capital world of the Virgo constellation. The constellation is placed between Libra and Leo. Crater and Corvus was often used as a proxy to vent its hostility with their eternal enemy, the Hydra constellation. Virgo had long been instilling a hegemony to have a better buffer with their vile enemies.
The Virgoan laws were extensive as the Virgoan people are rather persnickety over definitions. This meant lawyers were a major commodity for businesses and powerful people, so that they could navigate the byzantine law system of the constellation. There were many departments that oversaw well defined areas of society all of their heads appointed by the monarch. This had also lead to organized crime being a large enterprise.
Virgo had a respect, close ties, and a rivalry with the Scorpii government. Having a complex history with them making them associates, but also rivals in the technical market.
Queen and King before the Fall.
The Virgoans forwent bartering and the gold standard in favor of fiat style currency. They had coins made with a silver alloy that has the image of their Greatest Monarch, Queen Nelopa the Cunning, on the front and three triangles entwined with one another on the back. The Virgoans had built a strong internal trade network between their planets and moons, but had also taken a keen interest in inter-celestial trade. Major trading partners included Scorpio, Cancer, Gemini, Capricorn, and Libra.
Mining was a major industry in Virgo, often times conflicting their want for environmental preservation. While there were mixed feelings for and against their extensive mining operations, the mountains of their planets are loaded with valuable materials. Coal, diamonds, and silver are what fill their mines and their coffers. Many mining villages have been around for century, as they future they dig the more resources they find. Their grand mining industry had often been through of a bless of Vivo. Silver was often used for much of their jewelry.
Another major export was that of grains and food, with extensive fertile lands and highly advanced agricultural techniques the Virgoans had learned to get the most out of their land and ensure a fruitful harvest for the future. They were sometimes called the breadbasket of the stars. In effect, the farmer was actually seen as a vital part of society and the master of the wild lands.
Tourism was a major industry in the Virgo system as their large swaths of lands attracted many to come see the beautiful landscapes and partake in local cuisines and wines. Their entertainment sector also fueled their booming tourist industry as they were noted for having wonderful singers, comedians, and actors. Lounges and casinos were major attractions for tourist who wanted to see the more urban side of Virgoan culture. The moon, Ulas, was known as a city of glamour and vice having many casinos, theatres, and lounges.
Lastly, vehicles was an integral part of their economy. Whether it was a personal vehicle to get around Spicopolis or a ship to get you from one planet to the other, the Virgoans fancied themselves one of the premier ship designers and builders. Their capital had more personal personal vehicles than any other Virgoan city. Personal craft for the city and a commercial inter-planetary craft.
Intelligence and innovation are words that resonate deeply with the Virgoans. They are a people who always love to decipher the secrets of the universe and the latest gossip. Their culture emphasized knowing yourself and surrounding and how you can aid in the creation of something new. As such learning and knowledge are very important to the Virgoans, but they stress that knowledge is to also be used not just learned. This is a reason the celebrate so many great architects, engineers, and professors. With a such a belief there was also an emphasizes on order, they thought everything had a place and function. It was the individuals goal to find one of places they belong so they may help uplift society as a whole. As such the Virgoans looked down on the lazy, the ignorant, and the frivolous. The detailed oriented Virgoans can only appreciate other hard workers.
Typically meeting a Virgoan requires getting over their wall first. They may ask many question on the potential friend, but will be reluctant to let their guard down and truly relax. Depending on the individual it could take some time for the Virgoan to actually embrace their new friend and began to bear their true selves to them. This has caused a certain dichotomy with the denizens of Virgo, there is the reserved public persona that many of the Virgoans have in their day-to-day lived and then there is the casual persona that allows them to be more willing to trust others. A common saying is "when a Virgoan talks about themselves three times, you made a friend." As if to push their natures and travel the stars, certain fields promote a travel abroad program where they can live and work with other constellation for a fixed amount of time.
There is a religion for the system which is the worship of Senmanka, and her two aspects Scio and Vivo. They are commonly referred to as the Trifecta. Senmanka is the most elusive form of the goddess, she is the goddess of perfection, superiority, maximum potential, and the unattainable. Legends says that her form in inconceivable to the regular celestial causing insanity or death.When a Virgoan dies it said that they are finally able to see the Senmanka as she ushers you beyond the veil for judgement. Her two aspect are sentient in their own right, but part of her in the same instance. Scio is the goddess of knowledge, magic, educators, design, strategy, and order. Many grand building have the image of Scio as a sign of reverence and good luck. Vivo is the goddess of the harvest, wild, mining, nature, family, and defender of the homeland. Vivo is the most important goddess to farmers.
The founding of the religion actually happened when the inquisitive people of Virgo went to test if they were truly real or just superstitions. A group of priests and priestesses went on a journey and actually met Scio and Vivo in their physical forms. Ever since this documented event the existence of the goddesses have never been in doubt, but the way to honor of them was always a debate. Most Virgoans revered them in various personal ways, as the State has a freedom of worship clause. Their interactions with celestials is noted in various points of history.
In times past the Virgoans were more reluctant to put resources to war, over their history they became more wary of potential dangers to the crown. Hence they used their skill in information finding to the test with an extensive information gathering section of their military. No matter the arm of the military logistics, strategy, and intel were vital for the Virgoan’s success.
These agents special in monitoring dream pirate activity, tracking unfavorable international political climates, and in times of war they are used as saboteurs and special agents. They believe in knowing a problem and ready to fix it so they can curtail any negative surprises. This section is called Virgoan Intelligence Department or VID for short. The VIDs had roles outside of warfare as well, making it one of the most versatile departments. The other arm of the military was the ground forces and the garrisons, their training was more intensive and focused on tactics and skill in the thick of combat. Called the the Bastion, they were the brute force of the military. Their training was the most physically challenging of all the sections. The elite portion of his section serve as royal guards. The last part of the military is the Virgoan Air Brigade, this was where they put their technology for crafts to dangerous uses. The cores are powered with special crystals and secret for of earth magic. Of the three sections there are various support position such as logistics, R&D, etc.
All classes of citizen rich or poor were eligible for enlistment and it requires additional placement tests. Even before tests were finished the Virgoan government start their training regime with Virgoan battle tactics and fighting styles with a plethora of knowledge acquired from the other constellations. While all students in the Virgoan school system were required to learn the basics of earth magic, this was usually just the theory. Those that join the military get extensive training and hands-on experience.
-Jobs in law, education, sciences, and agriculture were seen as honorable and important to the traditions of the Virgo.
-The Constellation has a rigorous education system, with students facing 5 tests over their school years before reaching university age. The test test every type of intelligence from body performance to logic to mathematical. Students were then put on a track for their ideal job category. Going into a field that the system does not suggest was hard, but doable. There were stigmas in alternative fields entered that may keep the person from advancing, many think any achievements in said field was a fluke and they are shirking their one true calling. They are called “deviants.”
-Their greatest monarch, Queen Nepola the Cunning, was known to the Virgo as a master planner and lead the Virgo system into an era of peace and dominance. She rose to power during the Great Hydra invasion, she was able to repel the attack, refine Virgo culture, started a new branch of earth magic, and founded the first iteration of the VID. Though a complex figure, other constellations see her a deceitful figure who brought down others to elevate her own people. She was infamous for her international double dealings and penchant for overuse of spies. Though such methods did keep Hydra in check for centuries since. A famous picture of the late, great Queen
-Earth magic is greatly used throughout the civilization, farmers and miners use the most and were thought to have had a greater potential to be powerful earth users.
Tapping under the left eye and maintaining eye contact with an individual is considered a rude gesture. It relates to stories of evil neighbors cursing those who offend them.